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Hey. I'm planning on start a massive multiplayer game and I need to know some basics.

Discussion in 'Multiplayer' started by Sahkan, Nov 11, 2015.

  1. Sahkan

    Sahkan

    Joined:
    Mar 3, 2013
    Posts:
    204
    The game supposed to be a simple cards game with not a lot of calculations rather then positions animations.
    So this is what I like to know:
    For let's say 10000 users playing online, each 2 play their own game.
    What kind of server is required ( hardware wise ) for this kind of game?
    And can I use UNET current services to implement it? I know it gives me a free server but with limits. Is there a way to pay and get bigger traffic Bandwidth?

    Also, The server doesn't supposed to show any visuals, I want most of the calculations to be on the clients if this is possible.
     
    Last edited: Nov 11, 2015