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Help | Actor not displaying correct pose | Retargeting

Discussion in 'Animation' started by DarkEcho, Nov 23, 2019.

  1. DarkEcho

    DarkEcho

    Joined:
    Jul 7, 2014
    Posts:
    233
    Im having some problems with my models changing pose when the game starts. My player defaults to the below pose and does not play any animations. Ive also noticed this is the exact same pose as in 'Muscles & Settings'.

    The model was made in Blender 2.79 (I later upgraded to 2.8) and worked fine in Unity 2018 before upgrading to 2019.


    Im suspecting the below has something to do with this but I dont understand it exactly, other than translations (bone locations) are being ignored and the Left and Right Feet are being ignored. I tried the 'Translation Dof' option in the 'Muscles & Settings' but no luck.



    EDIT: Nevermind, fixed it!
     
    Last edited: Nov 23, 2019