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Question Git ignore for localization..

Discussion in 'Localization Tools' started by user0829, May 25, 2023.

  1. user0829

    user0829

    Joined:
    Aug 28, 2020
    Posts:
    2
    I was working on my team project. And I notice Localization-asset-tables-(locales).asset is keep modifying, even though all I did was opening the project.
    My teammate also pushed commits of these changes, and eventually a massive error occurred and we have to go back.
    it is safe to keep committing this change? or do I have to put it in gitignore?
     
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    8,325
    Do you know what keeps changing in it? You should keep those changes however it should only change when adding a table.
     
  3. user0829

    user0829

    Joined:
    Aug 28, 2020
    Posts:
    2
    oh okay, so I should keep it.
    Another question. I have invalid key exception error continuously when using localization.
    I read other thread and someone replied that if I upgrade localization version to 1.4.3, most of the localization error would be fixed.
    So I did that, and errors are gone. But some strange reason, argument exceptions are keep appearing(which didn't happed before). I tried addressable analyze, but once I clicked analyze selected rules or fix selected rule, "ArgumentNullException :Object Graph cannot be null" happens.
    How should I fix it? please help.. I'm so lost...
     
  4. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    8,325
    Can you post the full error with callstack?