So I have been looking into making a launcher for my game. Think of something akin to the League of Legends client, minus the bugs. My question though - is it best to stick with a solution made in unity for this task, or is it pretty straightforward to do this in another language? I don't need to generate any 3d scenes, and the only thing it does it update the game files, and let the user change character settings. All stuff done with a simple API. Thoughts? Thanks!