Hi, I'm mainmint, indie game developer. It has been painful and fun for few months, but it 's really hard to promote. I think it will be my second game, but this is the hardest time after release. It is a puzzle game that solves the nonogram puzzle, attacking the enemy and accumulating experience to raise the level. As you know there are a lot of games that combine RPG and puzzles, but I should try to solve static puzzles lightly and flashy. https://play.google.com/store/apps/details?id=com.mainmint.nonogramadventure Thank you for your reading. Kind regards, mainmint.