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Bug EXC_BAD_ACCESS errors with memory profiler

Discussion in 'Profiler Previews' started by dan_soqqle, Dec 2, 2022.

  1. dan_soqqle

    dan_soqqle

    Joined:
    Feb 2, 2022
    Posts:
    114
    I am trying to test some issues with shader memory for addressables loading and very frequently i hit this error in xcode:

    Thread 1: EXC_BAD_ACCESS (code=1, address=0x8) errors

    It would often work fine and then out of no where this errors come up and the tool is unable to used forever.

    The last time is when i updated my unity version to 2021.3.15f1. I tried to clean the addressables, delete the ios folder . . . but still stuck. Its particularly there for 2022.1

    Any ideas?
     
  2. dan_soqqle

    dan_soqqle

    Joined:
    Feb 2, 2022
    Posts:
    114
    alexeyzakharov likes this.
  3. stamatian

    stamatian

    Joined:
    Jul 13, 2018
    Posts:
    36
    Hello!
    I'm getting the the same error and the app on Android works fine! I'm new to xCode do you have some tips on how to debug it.

    The app starts and the crashes. I added a screenshot when I tried on the simulator.

    I'm literally getting crazy, it's even an empty scene with one cube I guess is related to the libraries right?
     

    Attached Files:

    alexeyzakharov likes this.
  4. alexeyzakharov

    alexeyzakharov

    Joined:
    Jul 2, 2014
    Posts:
    508
    dan_soqqle and stamatian like this.