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[Error] "the server and the client should have the same NetworkBehavior instance"

Discussion in 'Multiplayer' started by Paradoks, Apr 4, 2016.

  1. Paradoks

    Paradoks

    Joined:
    Oct 13, 2009
    Posts:
    436
    Hi,

    I keep searching for my bugs, have anyone ever saw this one ?
    Code (CSharp):
    1. the server and the client should have the same NetworkBehavior instances
    As usual the game runs well on standalone but bugs when using webGL + linux headless.

    all the buildings in the game that have a networkIdentity are not spawned at the right place ....

    I am pretty hopeless as it seems that i am the only one to have my bugs, but who knows !

    thx