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Feedback DLSS binaries now ship with all Windows builds regardless if you use it

Discussion in '2021.2 Beta' started by rz_0lento, Jul 22, 2021.

  1. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    This is actually one of these "by design" things atm. Case IDs #1352619 and #1332465

    Basically what happens now is that when you do any Windows x64 build, you will get 15 MB of Nvidia DLL's on your build regardless if you enabled the Nvidia module for HDRP's DLSS support or not. This happens on all Windows builds atm, including projects not using Nvidia module, DLSS or HDRP.

    This means you'll get these extra DLL's also on projects that use built-in renderer or URP despite DLSS not being supported on them.
     
    Last edited: Jul 23, 2021
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

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    Jul 25, 2013
    Posts:
    10,529
    Thanks for bringing this to light. I started discussion internally to try to change the design :).
     
    mahdi_jeddi, rz_0lento and LooperVFX like this.
  3. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

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    Jul 25, 2013
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    10,529