I have a post-processing profile applied to my main camera with 'color grading', and 'chromatic aberration' enabled. Here is a screenshot of the game running on Sony Xperia M4 Aqua E2353: And in the debug logs I noticed the following errors and warnings: But I've tested in Samsung S10, and everything looks fine. Would I have to disable post-processing altogether for selected devices, or is there a workaround to handle such cases? I'm using Post Processing 2.3.0. Updated For the moment I disabled post-processing based on the device's API level. But the API level is not really a good indicator to determine whether to enable post-processing or not. I really appreciate any insights.