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Third Party Child object not synced correctly on client (Photon pun2)

Discussion in 'Multiplayer' started by Atix07, Aug 7, 2021.

  1. Atix07

    Atix07

    Joined:
    Jul 27, 2013
    Posts:
    182
    Hello!

    When player picks up an item im making it child of right hand bone. Master client can see everones equiped item completly synced without a problem but clients equiped items are following hand delayed. What can I do in this situation?

    **Left side is host and right side is client


    Thanks :)
     
  2. tobiass

    tobiass

    Joined:
    Apr 7, 2009
    Posts:
    3,072
    Once a networked item is picked up, it should not sync it's position anymore by itself. Make every client reparent the item and let it follow the animation or networked object as if it's local.
     
    Atix07 likes this.
  3. Atix07

    Atix07

    Joined:
    Jul 27, 2013
    Posts:
    182
    Thank you @tobiass :)