Hello. I'm experimenting with A*, navmeshes, RVO2, and Recast to see if I can replace Unity's native pathfinding. The RVO2 Library was surprisingly easy to get working, mainly because I'm using the C# port. Unfortunately, this version of the library is 2D only, and they don't have a port of the 3D version. Is anyone aware of a C# wrapper for RVO2-3D? It would save me some time and probably be safer than porting it myself (my C++ is rusty).