Search Unity

  1. We are migrating the Unity Forums to Unity Discussions. On July 12, the Unity Forums will become read-only.

    Please, do not make any changes to your username or email addresses at during this transition time.

    It's still possible to reply to existing private message conversations during the migration, but any new replies you post will be missing after the main migration is complete. We'll do our best to migrate these messages in a follow-up step.

    On July 15, Unity Discussions will become read-only until July 18, when the new design and the migrated forum contents will go live.

    Read our full announcement for more information and let us know if you have any questions.

Question Blending details with Terrain

Discussion in 'World Building' started by Tytea, Jun 1, 2023.

  1. Tytea


    May 20, 2020
    Hi there,

    I am new and learning how to use the terrain tool. I've added grass to my terrain and am running into a problem with the detail render distance cut off. It looks rather ugly...

    Screenshot 2023-06-01 215155.png

    I looked around but couldn't find anything that specifically solves this problem...

    I was wondering if anyone knows of a method to make this transition more gentle. Perhaps some terrain texturing method? or maybe reducing detail spawn density over distance from the camera.

    Thanks a bunch in advance :]