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[BGM] My FPS Update # 9

Discussion in 'Works In Progress - Archive' started by Leonardo123, Jul 17, 2012.

  1. Leonardo123

    Leonardo123

    Joined:
    Jul 14, 2012
    Posts:
    3
    Update # 9

    -new Gameplay
    -New Gun Boot
    -New Flag Pole
    -Bug Fix Boot Dead
    -Walked in Character Update
    -System Shutdown and Turn on the GPS
    -New System of Life
    -Bill New Life
    -Update on GPS
    -New System of Credits
    -New system of scoring When Forest (+1)
    -New Animation GPS (On and Off)
    -New Textures (GPS)
    -Update on the Knife
    -Update on the Map
    -Update on TV
    -Update on Zombie
    -New arrow on the GPS


    Note: Models of GPS, and BARREL KNIFE Made by Diego

    Link: http://www.youtube.com/watch?v=uqKYHqZFg4o&feature=g-all-lik

     
  2. Irish

    Irish

    Joined:
    Jul 17, 2012
    Posts:
    41
    Nice game, but that ak seems familiar, becareful which models you use if there not yours ;). Nice game though! :)
     
  3. HolBol

    HolBol

    Joined:
    Feb 9, 2010
    Posts:
    2,887
    Ugh, zombies. Again. Hands up anybody else who is fed up of zombies in FPS games?
     
  4. Majestic24

    Majestic24

    Joined:
    Jul 15, 2012
    Posts:
    109
    AI animation needs improvement. The FPS animation is good though. The gameplay looks smooth.

    So far so good.

    Left you a like on the youtube video also. Keep up the good work :)
     
  5. SevenBits

    SevenBits

    Joined:
    Dec 26, 2011
    Posts:
    1,953
    I am, for sure.
     
  6. TheRealFuzz

    TheRealFuzz

    Joined:
    Jul 17, 2012
    Posts:
    308
    I'm like 99% sure that the AK is from Call of Duty...
     
  7. Rastafari

    Rastafari

    Joined:
    Jul 18, 2011
    Posts:
    196
    Well , a gun is a gun.
    I dont think they would change the shape of a gun.
     
  8. SevenBits

    SevenBits

    Joined:
    Dec 26, 2011
    Posts:
    1,953
    That's true. It's not like every single AK is different than every other.
     
  9. chippy-cheese

    chippy-cheese

    Joined:
    Feb 29, 2012
    Posts:
    124
    I'm sure i can't stand the same dumb kit that doesn't get changed a bit. So i can't say i see much action here sorry
     
  10. Khyrid

    Khyrid

    Joined:
    Oct 8, 2010
    Posts:
    1,790
    I was considering like cyborg zombies similar to the husk in mass effect, since I have cyborgs in my game, but I decided not to as I too am so tired of Zombies, just like I'm tired of WW2 themed games from a few years ago.

    I think people decide to make zombie games because they think zombies will be easier than AI that shoots and takes cover etc. There is some truth to that, but path-finding with melee AI in Unity Free isn't easy either.
     
  11. TheRealFuzz

    TheRealFuzz

    Joined:
    Jul 17, 2012
    Posts:
    308
    I don't think you guys understand. Look...



     
    Last edited: Jul 20, 2012
  12. SevenBits

    SevenBits

    Joined:
    Dec 26, 2011
    Posts:
    1,953
    Yeah, looks sort of generic.