TL;DR - Does Unity support or does Unity have plans to support Microsoft's UI Automation accessibility framework? I love writing Unity editor scripts, but find myself unable to test my editor UI in Unity's editor. A common approach is using computer vision to visually navigate UI tests, but many more experienced than myself will warn against this method. Using the Windows 10 SDK's Inspect.exe, it seems that Unity supports neither Microsoft's UI Automation nor the Microsoft Active Accessibility frameworks, blocking access to automate UI tests for engineers and screen readers for the disabled. How does the Unity QA team test editor UI internally and is there any good alternatives?