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Resolved ASTC full format options

Discussion in 'Authoring Dev Blitz Day 2023' started by Jes28, Jan 26, 2023.

  1. Jes28


    Sep 3, 2012
    When/Do unity plan to support all range or ASTC compression options?

    Some of them like 5x4 instead of 4x4 for gradients
    or 10x5 instead of 6x6 for standart textures can be handy to make build and runtime size smaller
  2. neil_devine


    Unity Technologies

    Apr 8, 2018
    Hey, this question is outside of the scope for today’s event and what our team can cover. We’ve notified our colleagues and they may drop by with an answer at a later point.