I am using AR Foundation 5.0.0-pre.12, Unity 2022.1.+ and URP 13.1.8 and I am again getting the 'black screen' issue on iOS. This has cropped up before in previous combinations of URP and AR Foundation, and in my case I also get a black screen with AR Foundation 4.2.3 release version. The camera is running and plane recognition is working, so I know the problem is related to the background rendererer. This thread has screenshots to check all the settings, and I have done that. Is this a known bug? Are there any ways to workaround this and get background rendering working again?