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ARfoundation 4+UWRP7.3+Unity2019.4 not working(black screen and no tracking)

Discussion in 'AR' started by jinC_H, Jun 19, 2020.

  1. jinC_H

    jinC_H

    Joined:
    Aug 29, 2017
    Posts:
    7
    as the title
    I got the forward render pipeline setting correct
    -create custom forward render data
    -add ar render data to UniversalRenderPipleineAssts
    then I build the game, it shows a black screen, then I put a box in the screen, and build again the box looks like static, if the tracking works at least I should see a box located in the real 3D world, so I guess the tracking also stops working, and I noticed this:
    Captureeee.PNG

    it was working with Unity2019.3+ARfoundation 3.0, since unity released the new version, I want to update some of my old projects....but not sure did I made any mistake with new version??
     
  2. dstry

    dstry

    Joined:
    Jun 8, 2020
    Posts:
    2
    I have exactly the same issue, black screen no matter what and objects placed in space, the phone only track left/right movements and rotations, but no Z+ or Z- movement.
    At least it this is what look like, because the screen, except the objects, is totally black so I can only imagine what's going on.

    This issue only happen if the project is URP, if project is 3D everything works correctly
    ( sorry I'm a noob, I hope I explained myself )
     
    Last edited: Jun 19, 2020
  3. dstry

    dstry

    Joined:
    Jun 8, 2020
    Posts:
    2
    ok I'm an idiot, this was only because I positioned the objects too far away from the camera :)

    still no luck with the black screen....
     
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