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Anisotropic aniso level in some Android devices

Discussion in 'Editor & General Support' started by Waliactico, Apr 19, 2014.

  1. Waliactico

    Waliactico

    Joined:
    Jan 16, 2013
    Posts:
    91
    Hi, I'm developing an Android game, and I've tested it on many devices. On some of them (not many, fortunately) the aniso level doesn't work. I mean, it obey to the anisotropic filter (point, bilinear, trilinear), but it always run on level 0, no matter what level is set. I've tried it with only 1 quality setting, with forced anisotropic, so it's not a quality setting issue.
    Anyone know what could be the cause, and if there's some fix for this?
    Thank you for your time!
     
    Last edited: Apr 19, 2014
  2. Waliactico

    Waliactico

    Joined:
    Jan 16, 2013
    Posts:
    91
    anybody?
     
  3. LeaveOneBlood

    LeaveOneBlood

    Joined:
    Jun 25, 2016
    Posts:
    14
    now,i meet this problem anybody can sole it???