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Animation does not play in "Animator Update Mode: Animate Physics" and "PlayableGraph".

Discussion in 'Animation' started by alsomitra, Apr 3, 2019.

  1. alsomitra

    alsomitra

    Joined:
    Aug 31, 2017
    Posts:
    33
    If "Animator Update Mode" is "Animate Physics", "PlayableGraph" animation is not played back.

    The animation is played when "Animator Update Mode" is "Normal".

    Is there a way to play "PlayableGraph" animation even if "Animator Update Mode" is "Animate Physics"?

    Thank you
     
  2. Kybernetik

    Kybernetik

    Joined:
    Jan 3, 2013
    Posts:
    2,578
  3. alsomitra

    alsomitra

    Joined:
    Aug 31, 2017
    Posts:
    33
    YES,
    Swapping the update mode between Normal and Animate Physics at runtime had no effect.

    However, I do not think that it is related to this.

    In addition, my version is

    2018.3.11 f11 Personal.

    Animator:
    Controller: None(Runtime Animator Controller)
    Avatar: MyAvatar
    ApplyRootMotion: Handled by Script
    UpdateMode:
    > Good "Normal"
    > Nogood "Animate Physic"
    > Good "Unscaled Time"
    CullingMode: Allways Animate

    Thank you