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Ambient Occlusion causes Warning and Errors

Discussion in 'Cinemachine' started by elettrozero, Jul 1, 2018.

  1. elettrozero

    elettrozero

    Joined:
    Jun 19, 2016
    Posts:
    216
    Today, all of a sudden, when I play the scene I have these messages flooding:
    Warnings:
    CommandBuffer: temporary render texture LinearDepth not found while executing Deferred Ambient Occlusion (SetComputeTextureParam)
    CommandBuffer: temporary render texture LowDepth1 not found while executing Deferred Ambient Occlusion (SetComputeTextureParam)
    CommandBuffer: temporary render texture LowDepth2 not found while executing Deferred Ambient Occlusion (SetComputeTextureParam)
    CommandBuffer: temporary render texture TiledDepth1 not found while executing Deferred Ambient Occlusion (SetComputeTextureParam)
    CommandBuffer: temporary render texture TiledDepth2 not found while executing Deferred Ambient Occlusion (SetComputeTextureParam)
    Error: Thread group size must be above zero
    Warning: CommandBuffer: temporary render texture Occlusion3 not found while executing Deferred Ambient Occlusion (SetComputeTextureParam)

    And so on... I can copy the whole stack if it helps.


    Ever occurred to anyone?
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,760
  3. elettrozero

    elettrozero

    Joined:
    Jun 19, 2016
    Posts:
    216
  4. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,760