Hello, I'm currently working on a small game that is basically players throwing weapons at each other. I would like to be able to get local multiplayer working on the Vita. I know it has ad-hoc, which enables games to have multiplayer. My question is, do I need to program the game as if I was to do online networking, with syncing variables and host/client stuff or is local/wifi multiplayer simpler than that? Does anyone have any experience with ad-hoc in Unity? I appreciate anyone's comments/information/advice. Thanks. Keith