Hello everyone! I was REALLY enjoying UNET, but ive hit some road blocks on a feature i think should be supported out of the box easily. I want custom rules for my game. I want users to be able to change the gravity, move speed, damage...etc. I built out this wonderful server creator menu, and server finder menu, but then hit a wall. There's no real way to easily pass these attributes from one to the other? I did find "matchAttributes", and i was extremely relieved....only to then find out that the attributes use a string/long key value pair (why not string/string?). This thread also says that the attributes always return null regardless: https://forum.unity.com/threads/matchdesc-matchattributes-are-always-null.341194/ Is there anything out there built atop the LLAPI that maybe is a bit more "complete" feeling? What are my options?