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3Ds Max biped imported in Unity and PHP manipulation

Discussion in 'Multiplayer' started by Wildstyle, Sep 17, 2009.

  1. Wildstyle

    Wildstyle

    Joined:
    Sep 17, 2009
    Posts:
    2
    Hi!

    Im still new here, actually i find unity yesterday, so im really noob :oops:

    Here is my case:
    I have a 3Ds Max character (rigged with biped) and i want to animate this character throught PHP or JavaScript. Is it possible to make a Unity module with the 3Ds Max character imported, that is fully controlable with PHP or JavaScript? (by controlability i mean i can move the bones and joints of my biped character)

    Thansk for the answers!
     
  2. lionjin

    lionjin

    Joined:
    Aug 8, 2009
    Posts:
    2
    You can do it using java script ,see Unity manual - " Unity Web Player and browser communication "
     
  3. Wildstyle

    Wildstyle

    Joined:
    Sep 17, 2009
    Posts:
    2
    I checked out the manual, and it helped a lot, thanks :)

    One more question:
    When i import my 3Ds Max character in Unity the bipedial system, the envelopes and wighting is imported too? Because when i tried to move his leg it moved without depending on the other part of the body, and it broked up.
    If you have some references or manual for such thing it would be great...

    Thanks