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2017.2/3.1f1 Crash upon pulling scene

Discussion in 'Unity Collaborate' started by nswayze, Feb 27, 2018.

  1. nswayze

    nswayze

    Joined:
    Nov 17, 2016
    Posts:
    21
    Case 1006700
    Case 1006123

    Possible duplicate of an existing bug - https://issuetracker.unity3d.com/issues/gameobject-isactive-crash-when-opening-specific-scene

    We have switched from two different versions of Unity to see if we can get past this bug (2017.2.1f1 & 2017.3.1f1) at first .3 seemed to work but not long after the bug would persist until Unity would crash.

    In our setup we have one scene "Persistent" which is where our UI elements and players sit. By opening Persistent in the editor Unity crashes and a manual revert/resync is needed to get everything back in place.

    (Of course if you have changes you've made before pulling you lose them all as you can't push without pulling)

    I've submit a few bug reports. I'm just hoping someone can help us get back on track.
     
  2. nswayze

    nswayze

    Joined:
    Nov 17, 2016
    Posts:
    21
  3. Ryan-Unity

    Ryan-Unity

    Joined:
    Mar 23, 2016
    Posts:
    1,993
    Hi @nswayze! Sorry for the delayed response. If you'd like to get a faster response than please get in touch with our dedicated Support team! You can find out how to do so here.