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Question zoom sensitivity in ShaderGraph with apple Magic Mouse

Discussion in 'Shader Graph' started by bartofzo, Feb 22, 2021.

  1. bartofzo

    bartofzo

    Joined:
    Mar 16, 2017
    Posts:
    151
    Hi,

    Is there a way to adjust the zoom sensitivity in ShaderGraph? Right now it's basically unusable with a Magic Mouse. The slightest touch zooms really far. Funny thing is, I've tried adjusting the zoom sensitivity in MacOS's accessibility panel to the lowest setting but this is ignored by ShaderGraph when the window has focus. When the Unity's window doesn't have focus, it's more in control and not smoothed...