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Zoner Version1

Discussion in 'Assets and Asset Store' started by Freelax, Jun 17, 2011.

  1. Freelax

    Freelax

    Joined:
    Oct 4, 2009
    Posts:
    24
    Hi, I'm writing this post to present my project!



    ZONER is a powerful class editor, adding some features to the basic Unity3D IDE. It allows you to automatically create a grid system. This tool is easy to use and friendly to every user: no additionnal coding is necessary.

    At the Zoner launch, a « checker » moves from a dynamic area to another. While every move is done, the system compares both terrain’s and checker’s heights, everytime a terrain part is validated by the system, a zone is created. When the whole area is explored, the grid system is ended. You’ll be able to use the grid system created through Zoner in many different ways.



    Zoner particulary fits the game creation such as RTS, RPG and Tower Defense.


    Works with Pro and Free version to Unity3D.

    Documentation included.
    Examples scripts included.

    3 fully explained examples are included in the pack:

    * Example 1: basic use of Zone for a Tower Defense type game, after having generated the grid system.
    * Example 2: shows you some possible mouse effects you can use after generation
    * Example 3: how to use the different zones depending on the player’s position, sound playing, object creation etc. after generation.


    COMING SOON on Asset Store and www.unityscriptkit.com (under construction)​