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Bug Zero volume at game startup doesn't allow to change the volume

Discussion in 'Audio & Video' started by OZBEND, Feb 15, 2024.

  1. OZBEND

    OZBEND

    Joined:
    Jul 25, 2016
    Posts:
    25
    If the volume was 0 when I started the game, I can't increase the volume. The value in AudioSource changes dynamically (I use a slider), but in reality the volume does not change. I've tried several versions of Unity, same story.
     
  2. SeventhString

    SeventhString

    Unity Technologies

    Joined:
    Jan 12, 2023
    Posts:
    407
    What volume are you setting to 0? The volume of your `AudioSource`s or the global volume in Project Settings?