Hey all, Recently started developing with unity and have been making some apps for Google Cardboard. Also grabbed myself a Zeemote, as it seemed like a good pairing. Unfortunately, I'm having problems getting the Zeemote Android SDK to work with Unity 5.0.1f1. Don't suppose anyone knows how to integrate support for the Zeemote into a modern unity version? Getting a fatal error that the Zeemote SDK is not linked. Decompiled the ZeemoteInput.dll that the error is originating from and found this: " if (local_0.ToInt32() == 0) { Debug.Log((object) "[ZeemoteInput] FATAL ERROR!! Zeemote SDK is not linked. Zeemote SDK is required in order to use Zeemote Unity Plugin."); AndroidJNI.ExceptionClear(); return false; " Thanks, Rennis