Search Unity

Your Wishlist of Features for a 3D Modeling Environment for Unity Development

Discussion in 'Formats & External Tools' started by Lynn Fredricks, Sep 26, 2012.

  1. Lynn Fredricks

    Lynn Fredricks

    Joined:
    Nov 30, 2011
    Posts:
    31
    One of the things you discover when you start doing 3D modeling for game development is that the tool sets of modelers vary widely - even more widely than programming paradigms between development environments (yes, arguable).

    Last year, I introduced the developers of Shade to Unity. Now I have the opportunity to get a version of Shade 3D created specifically for Unity developers. What is it that you'd like to see in a 3D modeling/animation/etc environment to make it the very best for your development projects?

    The first thing that comes to my mind is the ability to exchange files with the fewest possible steps, so its possible to see what your model will look like in the present project. What else?
     
  2. kmyumeka

    kmyumeka

    Joined:
    Sep 28, 2012
    Posts:
    1
    Opening Shade file directly inside Unity without going through many steps.