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Your craziest unity extension idea!

Discussion in 'General Discussion' started by skoandi, Dec 7, 2013.

  1. skoandi

    skoandi

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    The title says it all :)

    A few months ago I actually made a working iOS simulator inside unity! The purpose was to get a feeling of how the splash screen would look without having to actually make a build and run it. I know this sounds totally stupid, but it was a fun challenge! :)

    So what's your craziest unity extension you've ever made/want to make? :)

    Btw I'll maybe post some screenshots later!
     
  2. eskimojoe

    eskimojoe

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    Does your iOS simulator also emulate AOT errors and crashing due to limited iPad memory?
     
  3. Dustin-Horne

    Dustin-Horne

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    Nope... no emulator is going to do that. The AOT compiler is specific to iOS and the hardware architecture. Don't think it's possible to emulate it on x86.
     
  4. KheltonHeadley

    KheltonHeadley

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    An extension called "MMO Maker" where it makes your game for you. Just input your data and BOOM. All finished.
     
  5. squared55

    squared55

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    We sort of already have that... except you have to enter a million lines of data into the code editor.
     
  6. TylerPerry

    TylerPerry

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    Then all you need to do is hit build, never been simpler!
     
  7. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

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    I'm making an extension that recreates the Unity engine inside Unity. I'm calling it Uniception.

    --Eric
     
  8. eskimojoe

    eskimojoe

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    Try not to cause Uniception to create another game engine inside itself. It may cause an infinite loop. :D


    Source:
    4Chan.
     
  9. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

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    Well, if I succeed, then Uniception will be able to run itself. ;)

    --Eric
     
  10. AndrewGrayGames

    AndrewGrayGames

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    The dreaded "Auto-game".

    By pressing a button, the extension in question randomly chooses from a few built-in game templates, art/sound assets, and some other junk, and creates a completely non-sensical game for you.

    A quasi-Slenderman is one of the core templates, due to this time last year on these forums.
     
  11. superpig

    superpig

    Drink more water! Unity Technologies

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    Stick this in a file called 'InspiringPictureOfDavidHelgason.cs' inside an Editor folder in your project:

    Code (csharp):
    1.  
    2. using UnityEngine;
    3. using System.Collections;
    4. using UnityEditor;
    5.  
    6. public class InspiringPictureOfDavidHelgason : EditorWindow {
    7.  
    8.     [MenuItem("Window/Inspiring Picture of David Helgason")]
    9.     public static void Init()
    10.     {
    11.         CreateInstance<InspiringPictureOfDavidHelgason>().Show ();
    12.     }
    13.  
    14.     private readonly string[] pictureURIs = new[]{
    15.         "http://thisweekin.com/wp-content/uploads/2011/06/DavidHelgason.png",
    16.         "http://media.edge-online.com/wp-content/uploads/edgeonline/2012/09/david_helgason.jpg",
    17.         "http://i56.photobucket.com/albums/g175/nisute/nisuteTwo/DavidHelgason1.jpg",
    18.         "http://www.develop-online.net/files/images/news/People/David_Helgason_Unity_Evolve_Conf_350.jpg"
    19.     };
    20.  
    21.     private WWW _www;
    22.     private Texture2D _tex;
    23.     public void OnEnable()
    24.     {
    25.         title = "David Helgason";
    26.         _www = new WWW(pictureURIs[Random.Range (0, pictureURIs.Length)]);
    27.  
    28.         EditorApplication.update += Update;
    29.     }
    30.  
    31.     private void Update()
    32.     {
    33.         if(_www == null) return;
    34.  
    35.         if(_www.isDone)
    36.         {
    37.             _tex = _www.textureNonReadable;
    38.  
    39.             var p = position;
    40.             p.width = _tex.width;
    41.             p.height = _tex.height;
    42.             position = p;
    43.  
    44.             Repaint ();
    45.             _www.Dispose();
    46.             _www = null;
    47.             EditorApplication.update -= Update;
    48.         }
    49.     }
    50.  
    51.     public void OnDisable()
    52.     {
    53.         EditorApplication.update -= Update;
    54.         if(_tex) DestroyImmediate(_tex);
    55.         if(_www != null) {_www.Dispose (); _www = null; }
    56.     }
    57.  
    58.     public void OnGUI()
    59.     {
    60.         if(_tex)
    61.         {
    62.             GUI.DrawTexture(new Rect(0, 0, _tex.width, _tex.height), _tex);
    63.         }
    64.         else
    65.         {
    66.             GUILayout.Label ("Loading...");
    67.         }
    68.     }
    69. }
    70.  
    Then look in your Window menu:



    Soon your Unity could look like mine:

     
  12. KheltonHeadley

    KheltonHeadley

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    Popped collar swag.
     
    Deleted User likes this.
  13. Cartographer

    Cartographer

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    A productive day! How very awesome :)
     
  14. LaneFox

    LaneFox

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    what happens when you close it?


    ...... am i even really typing this?
     
  15. NutellaDaddy

    NutellaDaddy

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    An extension that will give me ideas for more extensions!
     
  16. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

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    Nope, you're another one of my Unity extensions.

    --Eric
     
  17. TylerPerry

    TylerPerry

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    What if, Eric5h5 is a Unity extension made by Uniception....
     
  18. Metron

    Metron

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    If anyone could develop an extension that automatically fixes all Unity bugs...
     
  19. TylerPerry

    TylerPerry

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    Someone should make a virtual pet of David Helgason and you have to feed him and stuff, and he runs around on the bottom of the editor. Infact, you could add other people from Unity like Aurore and Aras and then you train them up and they fight... the ones you don't like you can starve so they are more likely to lose fights.
     
  20. Tiny-Tree

    Tiny-Tree

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    a bitcoin generator instead of Iads but it will eat all ressources and it will be a bit like a virus
     
  21. skoandi

    skoandi

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    That's a great idea!

    Btw why not create a "App Store" but for fun little unity editor extensions? Maybe I'm going to far but would't it be cool?
     
  22. skoandi

    skoandi

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    Ok so after 3h I've made it! The only thing left to implement is to get XML data!
    $pic1.png $pic2.png
    But before I do that I'd like to know if there's any interest in this!
    If anyone is interested in the code, you can download it here: https://www.mediafire.com/?zydhtk2qdd1wlbf
     
  23. skoandi

    skoandi

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    Ok I guess no one.. :/
     
  24. Cartographer

    Cartographer

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    I think it would be pretty sweet! :)
     
  25. skoandi

    skoandi

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    Ok I'll finnish this project when I find some time, I'm currently super busy with school this week lol
     
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