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Your approach to work with a lot of windows?

Discussion in 'Immediate Mode GUI (IMGUI)' started by PaulTim, Sep 26, 2012.

  1. PaulTim

    PaulTim

    Joined:
    Sep 26, 2012
    Posts:
    3
    Hi everybody!
    I'm interested, how do you, <UnityDeveloper>, work with windows and popups in unity3d? What approaches, patterns and frameworks do you use, when number of windows is too lot? :roll:
     
  2. b360

    b360

    Joined:
    Jan 4, 2012
    Posts:
    13
  3. dkozar

    dkozar

    Joined:
    Nov 30, 2009
    Posts:
    1,410
    If the number of windows is to high, than your application design perhaps isn't the best. Although I never had any performance problems with it. But I don't use GUI.Window anymore...

    However, I use eDriven RIA framework (I'm the author). Check out the demo, multiple windows there:

    Asset Store
    Demo
     
    Last edited: Oct 1, 2012