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Question XRLineRenderer URP + Android Updates?

Discussion in 'VR' started by Justin-Wasilenko, Oct 15, 2021.

  1. Justin-Wasilenko

    Justin-Wasilenko

    Joined:
    Mar 10, 2015
    Posts:
    104
    Is the XRLineRenderer project going to see any updates?

    Trying it on PC / Default pipeline it looks fantastic. I would love to see it work on URP and Android/Quest in the future. The github issues have gone unanswered. Hoping by making some noise we can see some progress here and it will become usable in future projects.

    https://github.com/Unity-Technologies/XRLineRenderer
     
    JanSelchow and mcroswell like this.
  2. glenneroo

    glenneroo

    Joined:
    Oct 27, 2016
    Posts:
    231
    +1 would also love to see an update. It used to work but switching to 2020 LTS with URP seems like it has some major issues. And LineRenderer is absolutely horrible in VR.
     
    mcroswell and Justin-Wasilenko like this.
  3. mcroswell

    mcroswell

    Joined:
    Jan 6, 2010
    Posts:
    79
    Hello Unity!

    Any update?

    Any advice on how we might update the renderer to look decent on Quest?

    Thank you to anyone who sees this from @UnityTechnologiesAdmin

    #UNITYPING

    -Mike Croswell (IGDA Unity SIG)
     
    quentin_brun_ibwave likes this.