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Question XRKnob and Hands not working on quest standalone build

Discussion in 'VR' started by NINPO, Sep 11, 2023.

  1. NINPO

    NINPO

    Joined:
    Jun 21, 2015
    Posts:
    9
    Hi guys,

    Working on using hand with interactable and struggling with XRknob.
    I currently have setup a cube with an XRKnob script on it, configured Hover events to debug and added XRDirectInteractor and XRController on my right hand, no problem so far.

    Everything is working like I want when launched on Unity and Oculus link, but it is not when deploying as a standalone app on the quest. Probably missing something ... still, my hover events are triggering

    Best regards,
    Cedric