Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Join us on Thursday, June 8, for a Q&A with Unity's Content Pipeline group here on the forum, and on the Unity Discord, and discuss topics around Content Build, Import Workflows, Asset Database, and Addressables!
    Dismiss Notice

Question XRI Input Actions pause when the headset sleeps for base station based headsets

Discussion in 'VR' started by Stranger-Games, Aug 27, 2022.

  1. Stranger-Games

    Stranger-Games

    Joined:
    May 10, 2014
    Posts:
    382
    Hi,

    I have an action based XR interaction toolkit and vive pro eye.

    I expect the input of the controllers to continue even if I put the head set down and it went to sleep, but when I remove the headset from my head, the controllers stop moving even though tracking is base station based.

    How can I fix that?

    Thanks for advance.
     
  2. Stranger-Games

    Stranger-Games

    Joined:
    May 10, 2014
    Posts:
    382