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Help Wanted XR Tools Utilities for AR placement

Discussion in 'AR' started by sarsoe, Apr 21, 2021.

  1. sarsoe

    sarsoe

    Joined:
    Sep 7, 2018
    Posts:
    2
    Hey there,
    I'm not sure if this is the correct forum for this, correct me please if not.
    I'm currently working on AR placement methods for university and therefore I need to use a convex hull and a rotating calipers algorithm in order to create a minimum oriented bounding box. I found the Unity Documentation for the "XR Tools Utilities" with the algorithms I'd like to use, but I haven't found a way to use the package.

    https://docs.unity3d.com/Packages/com.unity.xrtools.utils@1.3/manual/index.html

    The documentation mentions the installation from the package manager, but I tried Unity 2020 and the 2021 preview but I can't seem find the package to install it.
    Does anybody know if I can use the package at all and if yes how? It'd really simplify my development.

    thanks in advance
     
  2. KirillKuzyk

    KirillKuzyk

    Joined:
    Nov 4, 2013
    Posts:
    754
    You can add this package manually by modifying the Packages/manifest.json file and adding this line:
    "com.unity.xrtools.utils": "1.0.1",
     
    JADCP, danUnity and sarsoe like this.
  3. sarsoe

    sarsoe

    Joined:
    Sep 7, 2018
    Posts:
    2
    Thanks a lot, never had to add a package manually yet, wasn't aware it's that easy.
     
    danUnity and KirillKuzyk like this.
  4. JADCP

    JADCP

    Joined:
    Oct 5, 2021
    Posts:
    1
    Thanks a lot, this was the easier way to solve this problem with that particular package
     
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