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XR Toolkit , interacting with AR placed prefabs

Discussion in 'AR' started by Volkerku, Aug 10, 2020.

  1. Volkerku

    Volkerku

    Joined:
    Nov 23, 2016
    Posts:
    114
    with Unity's XR toolkit you can interact (translate, scale and rotate) with placed prefabs (on a plane) .
    However, I can only get this to work if I use the ARPlacementInteractable.cs script to place object manually. Used teh Interaction example in the ARFoundations sample projects.
    Does anybody know how i can use the XR interaction toolkit without the ARPlacementInteractable script. I would like to automatically place the prefab once a plane is detected.
    thx, volker