I have followed the tutorial Overall, the ray interaction seems working but with one strange behaviour. For the records, I'm displaying a simple Canvas with one button on it. When I use the XR Ray Interactor component on the right controller and I point at the canvas, I can select buttons and move the ray inside the canvas but then I cannot leave the limit of the canvas anymore. They ray looks like "trapped" inside the canvas. Sometimes the ray gets detached by the canvas but when I point it around at some point it snaps to the canvas again. The problem happens as soon as I activate the checkbox "Enable Interaction with UI GameObject" in the XR Ray interactor If you check the screenshot, you will notice the hand is pointing outside the canvas but the ray snaps towards it. What could be the problem?