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XR Plugin Changing Rendering Mode, Every Time in Play Mode

Discussion in 'AR/VR (XR) Discussion' started by InnerScript, Sep 3, 2020.

  1. InnerScript

    InnerScript

    Joined:
    Jan 29, 2017
    Posts:
    38
    Every time I click Play in the editor, the Rendering Mode changes from "Single Passed Instanced" or "Multi View", back to Multipass. It also resets any changes any checkboxes set for the plugin and platform.

    This is massively annoying, because shadows don't render in URP correctly unless it's single pass, so I need to open this panel and change it every time before clicking Play. This could also lead to some bugs in a build, as the developer expects the setting made are the settings saved.


    Unity 2020.10f1 and XR Plugin Management 3.2.13
    Oculus XR Plugin 1.3.4 or 1.4.0 preview.2