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XR Management - Render Directly To Compositor

Discussion in 'AR/VR (XR) Discussion' started by ColtonKadlecik_VitruviusVR, Aug 6, 2020.

  1. ColtonKadlecik_VitruviusVR

    ColtonKadlecik_VitruviusVR

    Joined:
    Nov 27, 2015
    Posts:
    182
    Hey All,
    Is it possible to render directly to the compositor using Unity XR Management Package & URP (i.e Oculus OVR Overlay)? I thought I saw it mentioned in the roadmap/change log at some point but I don't see it anymore.
    Thanks,
    Colton
     
  2. ColtonKadlecik_VitruviusVR

    ColtonKadlecik_VitruviusVR

    Joined:
    Nov 27, 2015
    Posts:
    182
    After doing some more research this might be possible with URP new-ish camera stacking functionality, just need to see if its possible to bi-pass the time warping and push the UI frame directly to the HMD
     
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