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Question XR Grab Interactable Ragdoll

Discussion in 'XR Interaction Toolkit and Input' started by erik969, Oct 17, 2023.

  1. erik969

    erik969

    Joined:
    May 10, 2020
    Posts:
    8
    I have a game with little dudes that you can grab and throw around.

    My intention is for these guys to ragdoll in your hand some time after you grab them, however I can't seem to get it to work.

    No matter what I try, the rigged model keeps just falling through my hand when I disable the animator and turn it into a ragdoll.

    I checked the colliders and it seems that I only move around the parent collider that has the XR Grab Interactable element.

    If I instead move the element to the child rig, I can't move the character until it becomes a ragdoll, where it jumps into place in my hand. The game also weirdly things the ragdoll is kinematic and won't let me throw it

    Is there a way to be able to grab the little dude and have him stay in my hand as he becomes a ragdoll?