I want both. I remember reading a thread where a unity dev said they were not meant to be compatible but he would consider adding it to an update. I.e. I want the ray interactor to use force grab but not snap the center of the object to the controller but rather wherever we grabbed it from with the ray (edge, corner, sides) Also, mods, I do not have permission to post in the VR/XR discussion. Please do not delete my thread. Thank you.