Is anyone else having problems getting WASD inputs to work? I've tried Unity 2021.3.11 and 2020.3.40, and I'm at the end of my rope. I'm adding the packages (XR Toolkit, XR Plugin Management) and both Starter Assets and XR Device Simulator "samples". I'm adding the Starter Asset presets as default configs. I'm adding an XR Origin (Action-based), an Interaction Manager component and a Input Action Manager. I'm adding the XRI Default Input Actions to the Input Action Manager. Everything works fine when connecting to an actual headset. I'm adding the XR Device Simulator prefab to the scene. I'm making sure the Input system is New or Both in Player Settings. But when I try to simulate… Well, the mouse works. Shift and Space works. R works. So it seems like the system isn't having problems detecting keyboard inputs. It's just not very interested in WASD or Q/E. I know this was working before, and I swear I'm following the same steps… Any suggestions greatly appreciated. Is this me forgetting something, or is it a bug?