Hi, My game builds fine on Android, but when building for Windows Store - Universal 10, I get this error message. Code (CSharp): Assets\Scripts\StringsContainer.cs(28,52): error CS1061: 'XmlNode' does not contain a definition for 'Clone' and no extension method 'Clone' accepting a first argument of type 'XmlNode' could be found (are you missing a using directive or an assembly reference?) I'm getting the error at this line. Code (CSharp): XmlNode child = root.ChildNodes[i].Clone(); I am using the System.Xml namspace. I have a feeling it has something to do with this, but I can't seem to find an answer. Tell me if you need to see more of my code. Thanks in advance !