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Resolved Xcode's IOS Device Simulator

Discussion in 'Unity MARS' started by Tryll, May 14, 2021.

  1. Tryll

    Tryll

    Joined:
    Oct 16, 2015
    Posts:
    30
    Just checking – due to the use of camera, the IOS device simulator doesn't actually work for MARS apps... right?

    (Not just being lazy – I built for the simulator and had audio but just a black screen.)
     
  2. mtschoen

    mtschoen

    Unity Technologies

    Joined:
    Aug 16, 2016
    Posts:
    146
    Yep! As far as I know it is not possible to simulate AR apps in the iOS Simulator. StackOverflow also seems to agree https://stackoverflow.com/questions/45034240/is-it-possible-to-run-arkit-in-simulator

    To be honest, I haven't tried it, but if you see a black screen, that's probably your answer. You're best off simulating in the Editor! If you're looking to simulate screen size and orientation, check out the Device Simulator package! https://docs.unity3d.com/Packages/com.unity.device-simulator@latest

    Unfortunately, you still have to switch back to game view to drive the phone around with mouse and keyboard, but we're working on a fix for that :)
     
    jmunozarUTech likes this.
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