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Xcode Plug-in for Mono C#

Discussion in 'General Discussion' started by shaun, Mar 7, 2009.

  1. shaun

    shaun

    Joined:
    Mar 23, 2007
    Posts:
    728
  2. Thomas-Lund

    Thomas-Lund

    Joined:
    Jan 18, 2008
    Posts:
    465
    Interesting - no. Havent tried myself, but I could give that a try. Recently tried MonoDevelop, and while it has potential - the buuuuuuggggssssss.... ouch. Unusable for daily work yet.

    For major work I am still on the vmware+Visual Studio track, but for quick and dirty editing of a single script this could work.

    But the latest comments on the page of the plugin not working with xcode 3.1 makes me maybe wait a bit. So subscribing to notifications on this thread - anyone with hands on experience?
     
  3. aaronsullivan

    aaronsullivan

    Joined:
    Nov 10, 2005
    Posts:
    986
    Also, no decent intellisense. :(

    Still, it's a step in the right direction.
     
  4. bronxbomber92

    bronxbomber92

    Joined:
    Nov 11, 2006
    Posts:
    888
    Let's put it this way.. It's not very mature. And it's focused on Cocoa#, which is probably the worse Cocoa <--> C# bridge available.