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Xcode LLVM 6.1 Error

Discussion in 'iOS and tvOS' started by KoalityGame_, Jun 9, 2015.

  1. KoalityGame_

    KoalityGame_

    Joined:
    Apr 1, 2015
    Posts:
    8
    I'm trying to port my game to iOS from Unity, but I'm running into this build error in xcode (third on the left):

    https://www.dropbox.com/s/24q55x60sihzbry/Screen Shot 2015-06-09 at 8.23.59 AM.png?dl=0

    I've tried googling but haven't found a solution that works. Does anyone here have an idea of how to fix it? It's driving me crazy. I'm using the latest version of Unity 4.6 and I have the deployment target set to 7.0 in Xcode 6.
     
  2. povilas

    povilas

    Unity Technologies

    Joined:
    Jan 28, 2014
    Posts:
    427
    From the build log I see that the deployment target is set to 4.3 somewhere. Please re-check all your configurations for that setting.
     
  3. FanStudioUK

    FanStudioUK

    Joined:
    Mar 31, 2013
    Posts:
    22
    Same problem here with all of our builds.
    Looks like we change the xCode compiler - Build settings - Apple LLVM Code Generation - Optimization level - Release - None [-O0] - it will work.