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XCode GPU Debugging not available

Discussion in '2019.3 Beta' started by alterhowdegen, Sep 1, 2019.

  1. alterhowdegen

    alterhowdegen

    Joined:
    Jul 28, 2016
    Posts:
    1
    After going to 2019.3.0b1 from 2019.2 XCode does no longer offer GPU debugging (including the FPS counter in the Debug Navigator, GPU Frame Capture etc.). Graphics API is set to metal, of course. Anybody experiencing the same issue?
     
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  2. TimNedvyga

    TimNedvyga

    Joined:
    May 18, 2015
    Posts:
    67
    yes, have same issue.

    Unity 2019.3.0b1/URP 7.0.1, Xcode 11.0 beta6/7 (11M392r)
     
  3. TimNedvyga

    TimNedvyga

    Joined:
    May 18, 2015
    Posts:
    67
    problem still exist in Unity 2019.3.0b2
     
  4. Peter77

    Peter77

    Joined:
    Jun 12, 2013
    Posts:
    4,009
    Do you know if this is a known issue or did you perhaps submit a bug-report for it already?

    If you don't do it, it might be a long time until someone else reports them or until Unity Technologies find them. It's important that you report these issues together with a reproduction project if you want them to get fixed: https://unity3d.com/unity/qa/bug-reporting
     
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  5. TimNedvyga

    TimNedvyga

    Joined:
    May 18, 2015
    Posts:
    67
    @alterhowdegen hey, got the answer form Unity support
     
    Peter77 likes this.