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xcode 7.3 build size too large

Discussion in 'iOS and tvOS' started by sysads, Apr 7, 2016.

  1. sysads

    sysads

    Joined:
    Mar 23, 2015
    Posts:
    15
    I have been cracking my head for the past 6 hours while JUST trying to release an update to my game.

    Previous game size is about 60MB but after making the needed changes in game using latest unity build 5.3.4f1 with latest xcode 7.3.x, I achieved the same game project and this time, file size jumped to about 600MB.

    So I am wondering what have I done wrong.

    Any help would be much appreciated.
     
  2. IvyKun

    IvyKun

    Joined:
    Sep 28, 2013
    Posts:
    132
    Up!!

    I'm having the same problem. IPA file with unity 5.3.1p3 was 70mb. Now with Unity 5.3.4f1 and Xcode 7.3 the IPA file is 270mb. Whaaaat!

    I guess is an Xcode problem or maybe the new IPA "style" and then maybe in Itunes Connect it will be 70mb... but I just wanted to check first to see if is normal or if there's a solution.

    Thanks!

    PD: Ok after reading this: http://forum.unity3d.com/threads/unity-5-3-x-build-size-increase-faq.383533/
    I just remembered that I used to disable bitcode in Xcode and this time I didn't (because new Chartboost sdk now supports bitcode, yay!), so that's why my IPA file was huge. If I disable bitcode IPA file is back to 70mb.
     
    Last edited: Apr 28, 2016