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Bug Xcode 15 conflict with unity collections package / jobs package EXC_BAD_ACCESS (code=257, address=0x

Discussion in 'iOS and tvOS' started by edmondkeroro, Jun 19, 2023.

  1. edmondkeroro

    edmondkeroro

    Joined:
    Mar 21, 2020
    Posts:
    4
    When I create a unity project with collections or jobs package by Xcode 15, I will get a runtime error during the play mode. This issue does not happen in Xcode 14 I am using M1 Macbook. For error detail please refer to the screen capture.

    Using Unity 2021.3.11f1 LTS
    Collection package version: 1.4
    Mac OS 13.4
    CPU: M1 Pro Max

    Testing Method:

    project to reproduce the issue, please download this project and try to build on ios 17: https://github.com/Cstedmund/UnityCollectionsIssue

    Some test cases are shown below:

    Case 1. Empty URP core project compile and deploy on iOS 16 iPhone 13 pro max by Xcode 14 -> No issue
    Case 2. Empty URP core project compile and deploy on iOS 17 iPhone 13 pro max by Xcode 15 -> No issue
    Case 3. Empty URP core project compile and deploy on iOS 16.3 iPhone 13 pro max by Xcode 15 -> No issue
    Case 4. Empty URP core project with collections/jobs package compile and deploy on iOS 16.3 iPhone 13 pro max by Xcode 14 -> No issue

    Case 5. Empty URP core project with collections/jobs package compile and deploy on iOS 16.3 iPhone 13 pro max by Xcode 15 -> Runtime error: App quit and Xcode lost device connection
    Case 6. Empty URP core project with collections/jobs package compile and deploy on iOS 17 iPhone 13 pro max by Xcode 15 -> Runtime error: EXC_BAD_ACCESS and please refer to the screencap

    upload_2023-6-19_16-48-42.jpeg

    Log Message
    Code (CSharp):
    1. [B][UnityMemory]
    2. Thread 1 Queue : com.apple.main-thread (serial)
    3. #0    0x00000074a9bd57f6 in 0x74a9bd57f6 ()
    4. #1    0x000000010a5e4710 in burst.initialize.statics.8c2be93e18276203cbd918daa2748a10 ()
    5. #2    0x000000010a5f16fc in Staticburst_initialize ()
    6. #3    0x0000000109c14898 in BurstCompilerService::StaticResolve(ScriptingMethodPtr, void*, int, void (*)(void*, int, void*), void (*)(void*, BurstLogType, char const*, char const*, int), char const*) ()
    7. #4    0x0000000109c13ed0 in BurstCompilerService::CompileAsync(ScriptingObjectPtr, void*, int, void (*)(void*, int, void*), void (*)(void*, BurstLogType, char const*, char const*, int), char const*) ()
    8. #5    0x0000000109c14e0c in CompileAsyncDelegateMethod(ScriptingObjectPtr, char const*) ()
    9. #6    0x0000000109b9edac in BurstCompilerService_CUSTOM_CompileAsyncDelegateMethod(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeStringPtrOpaque*) ()
    10. #7    0x000000010ac7f804 in BurstCompilerHelper_IsCompiledByBurst_m0239AE7BCAF7076EE75C46D528F04AC34F3761DD ()
    11. #8    0x000000010ac7f8b8 in BurstCompilerHelper__cctor_m2B57C7C8A7B5F4CEE1E1DE05C5FC63C10AE37FD3 ()
    12. #9    0x000000010a5cc988 in il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) ()
    13. #10    0x000000010a5cc7e8 in il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) ()
    14. #11    0x000000010a5cad24 in il2cpp::vm::Runtime::ClassInit(Il2CppClass*) ()
    15. #12    0x000000010ac7f210 in BurstCompiler_Compile_m0038D8F2B6CB3915CB12F71E15B14C7355BFC8EF ()
    16. #13    0x000000010ac7eebc in BurstCompiler_CompileILPPMethod2_m545A8FC57B460871C1715F32DD601F2C1CA9C7FA ()
    17. #14    0x000000010ac85130 in Try_0000097BU24BurstDirectCall_Constructor_mAB9F4AF2495AC7AB7AF4A49EEDBBE0F91A94329E ()
    18. #15    0x000000010a5cc988 in il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) ()
    19. #16    0x000000010a5cc7e8 in il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) ()
    20. #17    0x000000010a5cad24 in il2cpp::vm::Runtime::ClassInit(Il2CppClass*) ()
    21. #18    0x000000010ac88278 in U24BurstDirectCallInitializer_Initialize_mBB7299DE1F1DF732C60394307234ED45AE14AD82 ()
    22. #19    0x000000010a5cc988 in il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) ()
    23. #20    0x000000010a5cc7e8 in il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) ()
    24. #21    0x0000000109d971e4 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool) ()
    25. #22    0x0000000109da2850 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) ()
    26. #23    0x0000000109cca80c in RuntimeInitializeOnLoadManager::Execute(RuntimeInitializeOnLoadCall const&) ()
    27. #24    0x0000000109cca72c in RuntimeInitializeOnLoadManager::ExecuteInitializeOnLoad(RuntimeInitializeLoadType) ()
    28. #25    0x0000000109c37bf8 in CallbackArray::Invoke() ()
    29. #26    0x0000000109cd557c in PlayerInitEngineGraphics(bool) ()
    30. #27    0x000000010a14f908 in UnityInitApplicationGraphics ()
    31. #28    0x0000000109a670f8 in -[UnityAppController startUnity:] ()
    32. #29    0x00000001a5240c44 in __NSFireDelayedPerform ()
    33. #30    0x00000001a627399c in __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ ()
    34. #31    0x00000001a6233d2c in __CFRunLoopDoTimer ()
    35. #32    0x00000001a61dd724 in __CFRunLoopDoTimers ()
    36. #33    0x00000001a6226518 in __CFRunLoopRun ()
    37. #34    0x00000001a622adb0 in CFRunLoopRunSpecific ()
    38. #35    0x00000001e7bc5224 in GSEventRunModal ()
    39. #36    0x00000001a868c64c in -[UIApplication _run] ()
    40. #37    0x00000001a868c2b0 in UIApplicationMain ()
    41. #38    0x0000000109a6bc04 in -[UnityFramework runUIApplicationMainWithArgc:argv:] ()
    42. #39    0x000000010413412c in main at /Users/edmund/Desktop/Github/UnityCollectionsIssue/BUild/MainApp/main.mm:26
    43. #40    0x00000001c8bc74f8 in start ()
    44. Thread 2Thread 3Thread 4Thread 5Thread 6 Queue : com.apple.libtrace.state.block-list (serial)
    45. AssetGarbageCollectorHelper (7)AssetGarbageCollectorHelper (8)AssetGarbageCollectorHelper (9)AssetGarbageCollectorHelper (10)AssetGarbageCollectorHelper (11)com.apple.uikit.eventfetch-thread (12)GC Finalizer (13)Job.Worker 0 (14)Job.Worker 1 (15)Job.Worker 2 (16)Job.Worker 3 (17)Job.Worker 4 (18)Background Job.Worker 0 (19)Background Job.Worker 1 (20)Background Job.Worker 2 (21)Background Job.Worker 3 (22)Background Job.Worker 4 (23)Background Job.Worker 5 (24)Background Job.Worker 6 (25)Background Job.Worker 7 (26)Background Job.Worker 8 (27)Background Job.Worker 9 (28)Background Job.Worker 10 (29)Background Job.Worker 11 (30)Background Job.Worker 12 (31)Background Job.Worker 13 (32)Background Job.Worker 14 (33)Background Job.Worker 15 (34)BatchDeleteObjects (35)Loading.AsyncRead (36)UnityGfxDeviceWorker (37)caulk::deferred_logger (38)caulk.messenger.shared:high (39)Thread 40AURemoteIO::IOThread (41)Thread 42
    46.  
    Terminal log
    Code (CSharp):
    1. [B][UnityMemory] Configuration Parameters - Can be set up in boot.config
    2.     "memorysetup-bucket-allocator-granularity=16"
    3.     "memorysetup-bucket-allocator-bucket-count=8"
    4.     "memorysetup-bucket-allocator-block-size=4194304"
    5.     "memorysetup-bucket-allocator-block-count=1"
    6.     "memorysetup-main-allocator-block-size=16777216"
    7.     "memorysetup-thread-allocator-block-size=16777216"
    8.     "memorysetup-gfx-main-allocator-block-size=16777216"
    9.     "memorysetup-gfx-thread-allocator-block-size=16777216"
    10.     "memorysetup-cache-allocator-block-size=4194304"
    11.     "memorysetup-typetree-allocator-block-size=2097152"
    12.     "memorysetup-profiler-bucket-allocator-granularity=16"
    13.     "memorysetup-profiler-bucket-allocator-bucket-count=8"
    14.     "memorysetup-profiler-bucket-allocator-block-size=4194304"
    15.     "memorysetup-profiler-bucket-allocator-block-count=1"
    16.     "memorysetup-profiler-allocator-block-size=16777216"
    17.     "memorysetup-profiler-editor-allocator-block-size=1048576"
    18. Built from '2021.3/staging' branch, Version '2021.3.21f1 (1b156197d683)', Build type 'Release', Scripting Backend 'il2cpp'[/B
    19. [B]MemoryManager: Using 'Default' Allocator.
    20.     "memorysetup-temp-allocator-size-main=4194304"
    21.     "memorysetup-job-temp-allocator-block-size=2097152"
    22.     "memorysetup-job-temp-allocator-block-size-background=1048576"
    23.     "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    24.     "memorysetup-temp-allocator-size-background-worker=32768"
    25.     "memorysetup-temp-allocator-size-job-worker=262144"
    26.     "memorysetup-temp-allocator-size-preload-manager=262144"
    27.     "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    28.     "memorysetup-temp-allocator-size-audio-worker=65536"
    29.     "memorysetup-temp-allocator-size-cloud-worker=32768"
    30.     "memorysetup-temp-allocator-size-gfx=262144"
    31. Thread Performance Checker: Thread running at QOS_CLASS_USER_INTERACTIVE waiting on a thread without a QoS class specified. Investigate ways to avoid priority inversions
    32. PID: 12744, TID: 717892
    33. Backtrace
    34. =================================================================
    35. 3   UnityFramework                      0x000000010a206638 _ZN12UnityClassic31Baselib_SystemSemaphore_AcquireENS_30Baselib_SystemSemaphore_HandleE + 28
    36. 4   UnityFramework                      0x0000000109cd98a8 _ZN9AGCThreadC2Ev + 204
    37. 5   UnityFramework                      0x0000000109cd35a0 _ZN13AGCThreadPoolC2Ev + 148
    38. 6   UnityFramework                      0x0000000109cda3a8 _ZN29AssetGarbageCollectorInstanceC2Ev + 24
    39. 7   UnityFramework                      0x0000000109d503c8 _ZN17RuntimeStaticBase14InitializeImplEmPFPvS0_10MemLabelIdE + 88
    40. 8   UnityFramework                      0x0000000109d4d480 _ZN35RegisterRuntimeInitializeAndCleanup22ExecuteInitializationsEv + 220
    41. 9   UnityFramework                      0x0000000109cd5a0c _Z17RuntimeInitializev + 80
    42. 10  UnityFramework                      0x000000010a14f728 UnityInitRuntime + 264
    43. 11  UnityFramework                      0x0000000109a6bb88 -[UnityFramework frameworkWarmup:argv:] + 36
    44. 12  UnityFramework                      0x0000000109a6bbd0 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 40
    45. 13  NEwproject                          0x000000010413412c main + 60
    46. 14  dyld                                0x00000001c8bc74f8 F480DCAC-5BC2-3AB7-A817-CAD4CB120667 + 87288
    47. -> applicationDidFinishLaunching()
    48. -> applicationDidBecomeActive()
    49. [Subsystems] Discovering subsystems at path /private/var/containers/Bundle/Application/CE5779C5-D49D-4828-AED4-C1AF5473C1A5/NEwproject.app/Data/UnitySubsystems
    50. GfxDevice: creating device client; threaded=1; jobified=0
    51. Initializing Metal device caps: Apple A15 GPU
    52. Initialize engine version: 2021.3.21f1 (1b156197d683)
    53. fopen failed for data file: errno = 2 (No such file or directory)
    54. Errors found! Invalidating cache...
    55. Thread Performance Checker: Thread running at QOS_CLASS_USER_INTERACTIVE waiting on a thread without a QoS class specified. Investigate ways to avoid priority inversions
    56. PID: 12744, TID: 717892
    57. Backtrace
    58. =================================================================
    59. 3   UnityFramework                      0x000000010a206638 _ZN12UnityClassic31Baselib_SystemSemaphore_AcquireENS_30Baselib_SystemSemaphore_HandleE + 28
    60. 4   UnityFramework                      0x0000000109e444b4 _ZN15GfxDeviceClient22AcquireThreadOwnershipEv + 172
    61. 5   UnityFramework                      0x0000000109e3853c _Z21CreateClientGfxDevice17GfxDeviceRenderer20GfxCreateDeviceFlags + 252
    62. 6   UnityFramework                      0x000000010a0a71b8 _Z15CreateGfxDevice17GfxDeviceRenderer20GfxCreateDeviceFlags + 264
    63. 7   UnityFramework                      0x000000010a0a7250 _Z19InitializeGfxDevicev + 112
    64. 8   UnityFramework                      0x000000010a14f8e0 UnityInitApplicationGraphics + 20
    65. 9   UnityFramework                      0x0000000109a670f8 -[UnityAppController startUnity:] + 52
    66. 10  Foundation                          0x00000001a5240c44 __NSFireDelayedPerform + 372
    67. 11  CoreFoundation                      0x00000001a627399c 5580A260-85DE-375D-933E-4E6035C60CC1 + 825756
    68. 12  CoreFoundation                      0x00000001a6233d2c 5580A260-85DE-375D-933E-4E6035C60CC1 + 564524
    69. 13  CoreFoundation                      0x00000001a61dd724 5580A260-85DE-375D-933E-4E6035C60CC1+ 210724
    70. 14  CoreFoundation                      0x00000001a6226518 5580A260-85DE-375D-933E-4E6035C60CC1 + 509208
    71. 15  CoreFoundation                      0x00000001a622adb0 CFRunLoopRunSpecific + 600
    72. 16  GraphicsServices                    0x00000001e7bc5224 GSEventRunModal + 164
    73. 17  UIKitCore                           0x00000001a868c64c 72A228BE-E5ED-3515-A3EA-53DE3D120375 + 3741260
    74. 18  UIKitCore                           0x00000001a868c2b0 UIApplicationMain + 340
    75. 19  UnityFramework                      0x0000000109a6bc04 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 92
    76. 20  NEwproject                          0x000000010413412c main + 60
    77. 21  dyld                                0x00000001c8bc74f8 F480DCAC-5BC2-3AB7-A817-CAD4CB120667 + 87288
    78. Thread Performance Checker: Thread running at QOS_CLASS_USER_INTERACTIVE waiting on a thread without a QoS class specified. Investigate ways to avoid priority inversions
    79. PID: 12744, TID: 717892
    80. Backtrace
    81. =================================================================
    82. 3   UnityFramework                      0x000000010a206638 _ZN12UnityClassic31Baselib_SystemSemaphore_AcquireENS_30Baselib_SystemSemaphore_HandleE + 28
    83. 4   UnityFramework                      0x0000000109c8b0d8 _ZN7Texture33VerifyFileTextureUploadCompletionEv + 1024
    84. 5   UnityFramework                      0x0000000109c49280 _ZN9Texture2D33VerifyFileTextureUploadCompletionEv + 80
    85. 6   UnityFramework                      0x0000000109c49328 _ZN9Texture2D13AwakeFromLoadE17AwakeFromLoadMode + 32
    86. 7   UnityFramework                      0x0000000109df25b8 _ZN18AwakeFromLoadQueue28InvokePersistentManagerAwakeEPNS_4ItemEj17AwakeFromLoadModeb + 332
    87. 8   UnityFramework                      0x0000000109df23bc _ZN18AwakeFromLoadQueue30PersistentManagerAwakeFromLoadEi17AwakeFromLoadModeb + 148
    88. 9   UnityFramework                      0x0000000109df47e0 _ZN17PersistentManager27IntegrateAllThreadedObjectsEv + 136
    89. 10  UnityFramework                      0x0000000109df6b04 _ZN17PersistentManager18LoadFileCompletelyEN4core16basic_string_refIcEE + 120
    90. 11  UnityFramework                      0x0000000109c0f2a4 _Z24PlayerLoadGlobalManagersPKcS0_j + 504
    91. 12  UnityFramework                      0x0000000109cd54fc _Z24PlayerInitEngineGraphicsb + 180
    92. 13  UnityFramework                      0x000000010a14f908 UnityInitApplicationGraphics + 60
    93. 14  UnityFramework                      0x0000000109a670f8 -[UnityAppController startUnity:] + 52
    94. 15  Foundation                          0x00000001a5240c44 __NSFireDelayedPerform + 372
    95. 16  CoreFoundation                      0x00000001a627399c 5580A260-85DE-375D-933E-4E6035C60CC1 + 825756
    96. 17  CoreFoundation                      0x00000001a6233d2c 5580A260-85DE-375D-933E-4E6035C60CC1 + 564524
    97. 18  CoreFoundation                      0x00000001a61dd724 5580A260-85DE-375D-933E-4E6035C60CC1 + 210724
    98. 19  CoreFoundation                      0x00000001a6226518 5580A260-85DE-375D-933E-4E6035C60CC1 + 509208
    99. 20  CoreFoundation                      0x00000001a622adb0 CFRunLoopRunSpecific + 600
    100. 21  GraphicsServices                    0x00000001e7bc5224 GSEventRunModal + 164
    101. 22  UIKitCore                           0x00000001a868c64c 72A228BE-E5ED-3515-A3EA-53DE3D120375 + 3741260
    102. 23  UIKitCore                           0x00000001a868c2b0 UIApplicationMain + 340
    103. 24  UnityFramework                      0x0000000109a6bc04 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 92
    104. 25  NEwproject                          0x000000010413412c main + 60
    105. 26  dyld                                0x00000001c8bc74f8 F480DCAC-5BC2-3AB7-A817-CAD4CB120667 + 87288[/B]
    106.  
    Case 7. Empty URP core project with collections/jobs package and using UAAL compile and deploy on iOS 17 iPhone 13 pro max by Xcode 15 -> Runtime error:
    Thread 1: EXC_BAD_ACCESS (code=257, address=0xa9014ff4a9bd57f6)
    and please refer to the screencap


    upload_2023-6-19_17-54-10.png

    Log Message
    Code (CSharp):
    1. [B][UnityMemory]
    2. Thread 1 Queue : com.apple.main-thread (serial)
    3. #0    0x00000074a9bd57f6 in 0x74a9bd57f6 ()
    4. #1    0x0000000110cdb920 in burst.initialize.statics3 ()
    5. #2    0x0000000110d13340 in Staticburst_initialize ()
    6. #3    0x000000010ff327fc in ::burst_initialize(void *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Libraries/lib_burst_generated.cpp:8
    7. #4    0x000000010ffcef44 in ::StaticResolve() at /Users/bokken/buildslave/unity/build/Runtime/Burst/Burst.cpp:1067
    8. #5    0x000000010ffce3f8 in ::CompileAsync() at /Users/bokken/buildslave/unity/build/Runtime/Burst/Burst.cpp:334
    9. #6    0x000000010ffcf570 in ::CompileAsyncDelegateMethod() at /Users/bokken/buildslave/unity/build/Runtime/Burst/BurstDelegateCache.cpp:45
    10. #7    0x000000010ff34b48 in ::BurstCompilerService_CUSTOM_CompileAsyncDelegateMethod() at /Users/bokken/buildslave/unity/build/artifacts/iOS/Modules/iOS_arm64_nondev_i_r/Bindings/CoreBindings.gen.cpp:11211
    11. #8    0x0000000113d022b4 in ::BurstCompilerService_CompileAsyncDelegateMethod_mDEA0EF934BF3674C1B47014A7518886D1DC2FE80(RuntimeObject *, String_t *, const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/UnityEngine.CoreModule.cpp:9991
    12. #9    0x0000000112aedfc4 in ::BurstCompilerHelper_IsCompiledByBurst_m0239AE7BCAF7076EE75C46D528F04AC34F3761DD(Delegate_t *, const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Unity.Burst.cpp:7462
    13. #10    0x0000000112aee108 in ::BurstCompilerHelper__cctor_m2B57C7C8A7B5F4CEE1E1DE05C5FC63C10AE37FD3(const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Unity.Burst.cpp:7490
    14. #11    0x000000010faab134 in RuntimeInvoker_FalseVoid_t4861ACF8F4594C3437BB48B6E56783494B843915(void (*)(), MethodInfo const*, void*, void**, void*) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Il2CppInvokerTable.cpp:156544
    15. #12    0x0000000110c8186c in il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:576
    16. #13    0x0000000110c816b4 in il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:562
    17. #14    0x0000000110c7fbf0 in il2cpp::vm::Runtime::ClassInit(Il2CppClass*) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:917
    18. #15    0x000000010f4ef484 in il2cpp_codegen_runtime_class_init_inline(Il2CppClass*) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Libraries/libil2cpp/include/codegen/il2cpp-codegen-il2cpp.h:657
    19. #16    0x0000000112aec790 in ::BurstCompiler_Compile_m0038D8F2B6CB3915CB12F71E15B14C7355BFC8EF(RuntimeObject *, MethodInfo_t *, bool, bool, const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Unity.Burst.cpp:6672
    20. #17    0x0000000112aec064 in ::BurstCompiler_CompileILPPMethod2_m545A8FC57B460871C1715F32DD601F2C1CA9C7FA(RuntimeMethodHandle_tB35B96E97214DCBE20B0B02B1E687884B34680B2, const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Unity.Burst.cpp:6298
    21. #18    0x0000000112b98018 in ::Try_00000A42U24BurstDirectCall_Constructor_mB110B90A1753DDA76BEC765734BA51044BCA4EF3(const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Unity.Collections.cpp:11701
    22. #19    0x0000000112b98078 in ::Try_00000A42U24BurstDirectCall__cctor_m3C84AC61BB336450883D955E604F084A18F335EE(const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Unity.Collections.cpp:11718
    23. #20    0x000000010faab134 in RuntimeInvoker_FalseVoid_t4861ACF8F4594C3437BB48B6E56783494B843915(void (*)(), MethodInfo const*, void*, void**, void*) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Il2CppInvokerTable.cpp:156544
    24. #21    0x0000000110c8186c in il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:576
    25. #22    0x0000000110c816b4 in il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:562
    26. #23    0x0000000110c7fbf0 in il2cpp::vm::Runtime::ClassInit(Il2CppClass*) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:917
    27. #24    0x000000010f4ef484 in il2cpp_codegen_runtime_class_init_inline(Il2CppClass*) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Libraries/libil2cpp/include/codegen/il2cpp-codegen-il2cpp.h:657
    28. #25    0x0000000112bf2974 in ::U24BurstDirectCallInitializer_Initialize_mBB7299DE1F1DF732C60394307234ED45AE14AD82(const RuntimeMethod *) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Unity.Collections2.cpp:1726
    29. #26    0x000000010faab134 in RuntimeInvoker_FalseVoid_t4861ACF8F4594C3437BB48B6E56783494B843915(void (*)(), MethodInfo const*, void*, void**, void*) at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/Native/Il2CppInvokerTable.cpp:156544
    30. #27    0x0000000110c8186c in il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:576
    31. #28    0x0000000110c816b4 in il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) at /Users/bokken/buildslave/unity/build/External/il2cpp/builds/libil2cpp/vm/Runtime.cpp:562
    32. #29    0x000000011017f72c in ::scripting_method_invoke() at /Users/bokken/buildslave/unity/build/Runtime/ScriptingBackend/Il2Cpp/ScriptingApi_Il2Cpp.cpp:292
    33. #30    0x000000011018b160 in ::Invoke() at /Users/bokken/buildslave/unity/build/Runtime/Scripting/ScriptingInvocation.cpp:298
    34. #31    0x0000000110096330 in Invoke [inlined] at /Users/bokken/buildslave/unity/build/Runtime/Scripting/ScriptingInvocation.h:71
    35. #32    0x000000011009631c in ::Execute() at /Users/bokken/buildslave/unity/build/Runtime/Misc/RuntimeInitializeOnLoadManager.cpp:253
    36. #33    0x0000000110096250 in ::ExecuteInitializeOnLoad() at /Users/bokken/buildslave/unity/build/Runtime/Misc/RuntimeInitializeOnLoadManager.cpp:238
    37. #34    0x000000010fff7a74 in Invoke [inlined] at /Users/bokken/buildslave/unity/build/Runtime/Core/Callbacks/CallbackArray.h:70
    38. #35    0x000000010fff7a5c in ::Invoke() at /Users/bokken/buildslave/unity/build/Runtime/Core/Callbacks/CallbackArray.h:331
    39. #36    0x00000001100a1c90 in ::PlayerInitEngineGraphics() at /Users/bokken/buildslave/unity/build/Runtime/Misc/Player.cpp:523
    40. #37    0x00000001106f30a0 in UnityInitApplicationGraphics at /Users/bokken/buildslave/unity/build/PlatformDependent/iPhonePlayer/LibEntryPoint.mm:198
    41. #38    0x000000010f4d5228 in -[UnityAppController startUnity:] at /Users/edmund/Desktop/Github/Oxford_XR_IS_Content/iosBuild/Classes/UnityAppController.mm:121
    42. #39    0x00000001a5240c44 in __NSFireDelayedPerform ()
    43. #40    0x00000001a627399c in __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ ()
    44. #41    0x00000001a6233d2c in __CFRunLoopDoTimer ()
    45. #42    0x00000001a61dd724 in __CFRunLoopDoTimers ()
    46. #43    0x00000001a6226518 in __CFRunLoopRun ()
    47. #44    0x00000001a622adb0 in CFRunLoopRunSpecific ()
    48. #45    0x00000001e7bc5224 in GSEventRunModal ()
    49. #46    0x00000001a868c64c in -[UIApplication _run] ()
    50. #47    0x00000001a868c2b0 in UIApplicationMain ()
    51. #48    0x0000000104d48610 in main at /Users/edmund/Desktop/Github/Education_ARVR/ios/MainApp/AppDelegate.swift:5
    52. #49    0x00000001c8bc74f8 in start ()
    53. Thread 2Thread 4Thread 5com.apple.uikit.eventfetch-thread (7)Thread 9com.apple.SwiftUI.AsyncRenderer (10)AssetGarbageCollectorHelper (11)AssetGarbageCollectorHelper (12)AssetGarbageCollectorHelper (13)AssetGarbageCollectorHelper (14)AssetGarbageCollectorHelper (15)GC Finalizer (16)Job.Worker 0 (17)Job.Worker 1 (18)Job.Worker 2 (19)Job.Worker 3 (20)Job.Worker 4 (21)Background Job.Worker 0 (22)Background Job.Worker 1 (23)Background Job.Worker 2 (24)Background Job.Worker 3 (25)Background Job.Worker 4 (26)Background Job.Worker 5 (27)Background Job.Worker 6 (28)Background Job.Worker 7 (29)Background Job.Worker 8 (30)Background Job.Worker 9 (31)Background Job.Worker 10 (32)Background Job.Worker 11 (33)Background Job.Worker 12 (34)Background Job.Worker 13 (35)Background Job.Worker 14 (36)Background Job.Worker 15 (37)BatchDeleteObjects (38)Loading.AsyncRead (39)caulk::deferred_logger (40)caulk.messenger.shared:high (41)Thread 42AURemoteIO::IOThread (43)Thread 44
    54.  
    Terminal log
    Code (CSharp):
    1. [B][UnityMemory]
    2. [B]sceneWillEnterForeground[/B]
    3.  
    4. [B]sceneDidBecomeActive[/B]
    5.  
    6. [B]Built from '2021.3/staging' branch, Version '2021.3.11f1 (0a5ca18544bf)', Build type 'Release', Scripting Backend 'il2cpp'[/B]
    7.  
    8. [B][UnityMemory] Configuration Parameters - Can be set up in boot.config[/B]
    9.  
    10. [B]    "memorysetup-bucket-allocator-granularity=16"[/B]
    11.  
    12. [B]    "memorysetup-bucket-allocator-bucket-count=8"[/B]
    13.  
    14. [B]    "memorysetup-bucket-allocator-block-size=4194304"[/B]
    15.  
    16. [B]    "memorysetup-bucket-allocator-block-count=1"[/B]
    17.  
    18. [B]    "memorysetup-main-allocator-block-size=16777216"[/B]
    19.  
    20. [B]    "memorysetup-thread-allocator-block-size=16777216"[/B]
    21.  
    22. [B]    "memorysetup-gfx-main-allocator-block-size=16777216"[/B]
    23.  
    24. [B]    "memorysetup-gfx-thread-allocator-block-size=16777216"[/B]
    25.  
    26. [B]    "memorysetup-cache-allocator-block-size=4194304"[/B]
    27.  
    28. [B]    "memorysetup-typetree-allocator-block-size=2097152"[/B]
    29.  
    30. [B]    "memorysetup-profiler-bucket-allocator-granularity=16"[/B]
    31.  
    32. [B]    "memorysetup-profiler-bucket-allocator-bucket-count=8"[/B]
    33.  
    34. [B]    "memorysetup-profiler-bucket-allocator-block-size=4194304"[/B]
    35.  
    36. [B]    "memorysetup-profiler-bucket-allocator-block-count=1"[/B]
    37.  
    38. [B]    "memorysetup-profiler-allocator-block-size=16777216"[/B]
    39.  
    40. [B]    "memorysetup-profiler-editor-allocator-block-size=1048576"[/B]
    41.  
    42. [B]    "memorysetup-temp-allocator-size-main=4194304"[/B]
    43.  
    44. [B]    "memorysetup-job-temp-allocator-block-size=2097152"[/B]
    45.  
    46. [B]    "memorysetup-job-temp-allocator-block-size-background=1048576"[/B]
    47.  
    48. [B]    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"[/B]
    49.  
    50. [B]    "memorysetup-temp-allocator-size-background-worker=32768"[/B]
    51.  
    52. [B]    "memorysetup-temp-allocator-size-job-worker=262144"[/B]
    53.  
    54. [B]    "memorysetup-temp-allocator-size-preload-manager=262144"[/B]
    55.  
    56. [B]    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"[/B]
    57.  
    58. [B]    "memorysetup-temp-allocator-size-audio-worker=65536"[/B]
    59.  
    60. [B]    "memorysetup-temp-allocator-size-cloud-worker=32768"[/B]
    61.  
    62. [B]    "memorysetup-temp-allocator-size-gfx=262144"[/B]
    63.  
    64. [B]MemoryManager: Using 'Default' Allocator.[/B]
    65.  
    66. [B]-> applicationDidFinishLaunching()[/B]
    67.  
    68.  
    69. [B]Setting UIViewControllerBasedStatusBarAppearance to NO is no longer supported.[/B]
    70.  
    71. [B]Apple actively discourages that, and all application-wide methods of changing status bar appearance are deprecated[/B]
    72.  
    73.  
    74. [B]-> applicationWillEnterForeground()[/B]
    75.  
    76. [B]-> applicationDidBecomeActive()[/B]
    77.  
    78. [B][Subsystems] Discovering subsystems at path /var/containers/Bundle/Application/43FFE78F-9100-4923-BBBC-AFEE4DF6D6C3/OxfordSciXR.app/Frameworks/UnityFramework.framework/Data/UnitySubsystems[/B]
    79.  
    80. [B][Subsystems] No descriptors matched for  examples in UnitySubsystems/UnityARKit/UnitySubsystemsManifest.json.[/B]
    81.  
    82. [B][Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/UnityARKit/UnitySubsystemsManifest.json[/B]
    83.  
    84. [B][Subsystems] No descriptors matched for  displays in UnitySubsystems/UnityARKit/UnitySubsystemsManifest.json.[/B]
    85.  
    86. [B][Subsystems] 1 'meshings' descriptors matched in UnitySubsystems/UnityARKit/UnitySubsystemsManifest.json[/B]
    87.  
    88. [B]Initializing Metal device caps: Apple A15 GPU[/B]
    89.  
    90. [B]Initialize engine version: 2021.3.11f1 (0a5ca18544bf)[/B]
    91.  
    92. [B]<0x105709f40> Gesture: System gesture gate timed out.[/B]
    93.  
    94. [B]XRGeneral Settings awakening...[/B]
    95.  
    96. [B]UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)[/B]
    97.  
    98. [B]UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])[/B]
    99.  
    100. [B]UnityEngine.Logger:Log(LogType, Object)[/B]
    101.  
    102. [B]UnityEngine.Debug:Log(Object)[/B]
    103.  
    104. [B]UnityEngine.XR.Management.XRGeneralSettings:Awake()[/B]
    105.  
     
    Last edited: Jun 19, 2023