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Xcode 11.4 support

Discussion in 'Unity Build Automation' started by MFG-jkhoo, Apr 8, 2020.

  1. MFG-jkhoo

    MFG-jkhoo

    Joined:
    Jul 15, 2016
    Posts:
    19
    Any timetable on Xcode 11.4 support?

    We're currently compiling libraries with older versions of Xcode to maintain bitcode compatibility.
     
    ocnenued and ibyte like this.
  2. tonemcbride

    tonemcbride

    Joined:
    Sep 7, 2010
    Posts:
    1,077
    We would also be interested in this, a lot of newer plugins use clang-1103 which means we can't build them using cloud build.

    p.s. I used to have a script call that disabled bitcode for this purpose but it doesn't seem to work anymore. Has anyone else noticed that? Here's what the code looked like:

    Code (CSharp):
    1. project.SetBuildProperty( targetGuid , "ENABLE_BITCODE" , "NO" );
     
  3. ibyte

    ibyte

    Joined:
    Aug 14, 2009
    Posts:
    1,043
    @victorw Any idea what we might see 11.4 support for Cloud build?
     
  4. StefanoCecere

    StefanoCecere

    Joined:
    Jun 10, 2011
    Posts:
    210
    we have big problems compiling ARFoundation iOS projects with 11.3.. we really need Xcode 11.4.1

    please, allow Xcode 11.4 maybe as "experimental/test" builder

    thank you
     
  5. KingOfSnake

    KingOfSnake

    Joined:
    Feb 24, 2013
    Posts:
    31
    We currently have problems compiling AR Foundation 4.0 (ARKit 3.5) projects with Xcode 11.3
    Would love to have an experimental build option with Xcode 11.4
     
  6. HereIAmItsMe

    HereIAmItsMe

    Joined:
    Jul 16, 2012
    Posts:
    11
    +1 for Xcode 11.4 support
     
    vengefullfoot likes this.
  7. victorw

    victorw

    Unity Technologies

    Joined:
    Sep 14, 2016
    Posts:
    459
    Xcode 11.4.1 is currently in testing
     
  8. victorw

    victorw

    Unity Technologies

    Joined:
    Sep 14, 2016
    Posts:
    459
    FYI we were very close to releasing a couple of days back but then we discovered that the upgrade was actually causing massive disk read spikes leading to the queueing issues visible earlier this week. We're currently working on creating a new OS image which should workaround that issue. No other issues were found during testing so if we can resolve the infrastructure problem then we can hopefully release as soon as the image is built.

    Cloud hosting with Apple machines is unfortunately very strange sometimes.
     
  9. KingOfSnake

    KingOfSnake

    Joined:
    Feb 24, 2013
    Posts:
    31
    Thanks for the heads up, much appreciated!
     
  10. Finer_Games

    Finer_Games

    Joined:
    Nov 21, 2014
    Posts:
    33
    Thanks for the update - like others have mentioned we are also attempting to build with the latest AR Foundation.
     
  11. ocnenued

    ocnenued

    Joined:
    Apr 4, 2018
    Posts:
    26
    Thanks for the update, really looking forward to using it.
     
  12. StefanoCecere

    StefanoCecere

    Joined:
    Jun 10, 2011
    Posts:
    210
    i see now that we have XCode 4.11.1
    it is obviously a typo!

    any news? we need 11.4 for builds with ARKit/ARFoundation!
     

    Attached Files:

  13. victorw

    victorw

    Unity Technologies

    Joined:
    Sep 14, 2016
    Posts:
    459
    Xcode 11.4.1 is now available! This version upgrade had much more complexity and configuration issues than anticipated. We're now moving on to working to get Xcode 11.5 released, and are hoping for less difficulty for that work.
     
  14. StefanoCecere

    StefanoCecere

    Joined:
    Jun 10, 2011
    Posts:
    210
    THANK YOU!

    i confirm that now we can build with ARFoundation 3.1 :)
     
    ocnenued likes this.
  15. GAMEDIA_Justin

    GAMEDIA_Justin

    Joined:
    Mar 29, 2017
    Posts:
    18
    I've noticed a small issue. When you have your config set to 'Latest Compatible Version' for Xcode version, it will build with 11.3.1 instead of 11.4.1. Not that big of an issue, since you can manually set it to 11.4.1, but it would be nice if selecting the latest version actually uses the latest version :)
     
    ocnenued likes this.